By Raymond Khoury
In 1291, a tender Templar knight flees the fallen holy land in a hail of fireplace and flashing sword, getting down to sea with a mysterious chest entrusted to him by way of the Order's loss of life grand grasp. The send vanishes and not using a trace.
In ultra-modern ny, 4 masked horsemen dressed as Templar Knights level a bloody raid at the Metropolitan Museum of paintings in the course of an show of Vatican treasures. rising with a wierd geared equipment, they disappear into the night.
The research that follows attracts archaeologist Tess Chaykin and FBI agent Sean Reilly into the darkish, hidden historical past of the crusading knights—and right into a lethal online game of cat and mouse with ruthless killers—as they race throughout 3 continents to recuperate the misplaced mystery of the Templars.